Event Report · May 2026
Co-organised by Codfish Academy & Óbidos Parque

DevLogs at
Óbidos Vila Gaming
2026.

14 indie studios in showcase. 17 talks. 3 workshops. A VIP dinner with artist Marco Vale. A community dinner with 85 people. And 917,098 impressions on Steam: the first time the Óbidos Vila Gaming brand appeared on the platform.

Óbidos, Portugal
May 2026
Co-organised with Óbidos Parque
DevLogs Óbidos Vila Gaming 2026
DevLogs Óbidos Vila Gaming 2026
DevLogs Óbidos Vila Gaming 2026
DevLogs Óbidos Vila Gaming 2026
14
Studios in Showcase
17
Talks & Presentations
917K
Steam Impressions
85
Community Dinner

What Was DevLogs

The meeting point for game development in Portugal.

DevLogs is the programme Codfish Academy runs inside Óbidos Vila Gaming: the annual games event at the Óbidos Technology Park. It brings together indie studios, students, artists, programmers, game designers, and regional stakeholders for a full programme of showcase, talks, workshops, and community events.


The 2026 edition included 14 playable game demos, including 2 VR titles, one of them a world premiere: 17 talks, workshops for schools and businesses, a VIP dinner with artist Marco Vale, and a community dinner that drew 85 people.

DevLogs Óbidos Vila Gaming 2026
DevLogs Óbidos Vila Gaming 2026
DevLogs Óbidos Vila Gaming 2026

Programme

Four days. Studios, students, and the community.

Thu & Fri
AR Workshops
85+ school students across two days at Praça da Criatividade.
Friday
EPIC-WE Game Jam Showcase
Games by Óbidos school students with Lusófona University and Battleship mentorship.
Friday evening
VIP Dinner
54 guests at The Literary Man Hotel with artist Marco Vale.
Sat & Sun
17 Talks & Showcase
Two full days of presentations and 14 playable game demos for the public.
Saturday
Gamification Workshop
12+ regional business participants at the Technology Park.
Saturday night
Maraoke + Community Dinner
Video game karaoke on the main stage, then 85 people at Prohibition Bar.

The Showcase

14 studios. 13 playable demos. 2 in VR.

Studios came from across Portugal and brought projects at various stages: from prototypes to near-finished games. Two titles used Virtual Reality, including Traffix XR, developed by Infinity Games (based at the Óbidos Technology Park), in its world premiere.


Studios consistently praised the format: showcase on one side, stage on the other: and the conditions for demos, including secure storage for equipment and direct proximity to the talks programme.

The Community

Two dinners. One bus from Lisbon.

The VIP dinner on Friday brought together 54 guests: studio founders, publishers, academics, and regional stakeholders: at The Literary Man Hotel, with a talk by game artist Marco Vale on his career and what it means to be indie in Portugal.


The Saturday GameDev Community Dinner drew 85 people to the Prohibition Bar: well above the target of 50. Students arrived from Lisbon on an organised coach (30 of 35 seats filled on Saturday), connecting the Lisbon game development community with the Óbidos event.

DevLogs Óbidos Vila Gaming 2026
DevLogs Óbidos Vila Gaming 2026
DevLogs Óbidos Vila Gaming 2026
DevLogs Óbidos Vila Gaming 2026

"The format is excellent: showcase on one side, stage on the other."

— Developer in showcase, DevLogs 2026

"My only criticism was the disconnect between the main event space and the DevLogs area."

— Developer in showcase, DevLogs 2026

"For an indie showcase, the experience was very good."

— Developer in showcase, DevLogs 2026

"It allowed me to reconnect with people from the industry I hadn't seen in 10 years. That sense of community was priceless."

— Developer in showcase, DevLogs 2026

DevLogs Óbidos Vila Gaming 2026
DevLogs Óbidos Vila Gaming 2026
DevLogs Óbidos Vila Gaming 2026

Press Coverage

In the press.

DevLogs 2026 had coverage from specialist games media and independent journalists.

Come to the next event.

Games Clinic July 2025: with a Publishing Manager from Playstack (publishers of Balatro). Applications open now.

Apply for the July Clinic